Rent a high-performance GTA: FiveM server on fast hardware. Instant 60-second setup, free mods, always-on DDoS protection and 24/7 support — from $17.99/mo.
ONLINEEvery plan includes DDoS protection, NVMe storage, one-click mods and 24/7 support. Upgrade or downgrade anytime — no setup fees.
Prices in USD. * Slots are performance-based, not licence-capped. 7-day money-back guarantee.
Premium hardware, real protection and a control panel built for gamers — not sysadmins.
Your server is online in under 60 seconds — pick a plan, pay, play. No waiting, no manual config.
Always-on, multi-Tbps filtering on every plan and location keeps your world online through any attack.
High-clock AMD Ryzen cores and NVMe SSD storage deliver zero-lag tick rates and fast world loads.
Frankfurt, Amsterdam, Paris, Warsaw, Stockholm, Milan and Madrid — host close to your players for low ping.
Install modpacks and plugins straight from the control panel — no files, no fuss.
Real humans on live chat and tickets, with a 7-day money-back guarantee on every plan.
A GTA RP server is FXServer plus a stack of resources, and it will not boot without a free license key from the Cfx.re Portal set as sv_licenseKey in server.cfg. txAdmin has shipped inside FXServer since early 2020: you link your Cfx.re account, pick a recipe and let the deployer build the server. The ESX Legacy and QBCore recipes pull in the framework and set up its database tables, so both need a MySQL-compatible database; their official install guides use MariaDB.
The real decisions come after that. set onesync on gives the server state awareness of every entity, while legacy mode exists only for old scripts and Cfx.re does not recommend it. sv_enforceGameBuild picks which DLC content clients load, up to build 3889 (The Kortz Center Heist), and can only be set at startup. sv_pureLevel blocks modified client files, and sv_maxclients sets slots within your Element Club tier. Since July 21, 2026 there is also an edition choice: FiveM for GTAV Enhanced is in early access with its own server build and requires GTA V Enhanced.
Your server deploys in under 60 seconds with txAdmin and the ESX/QBCore recipes ready, and resource folders go up through the file manager or SFTP. Starter's 6 GB and 3 vCPU suit a fresh recipe city for a small crew; Plus (10 GB) and Pro (16 GB, 4 vCPU) leave headroom for big script stacks and streamed vehicle, clothing and MLO packs. Scheduled backups and tasks cover nightly restarts, and DDoS protection stays on in all 7 EU locations.
Everything on a FiveM server is a resource: a folder in resources/ with an fxmanifest.lua, written in Lua, JavaScript or C#, started with an ensure line in server.cfg. Bracketed folders like [jobs] group them. Free resources go up as plain files; scripts bought on Tebex can be escrowed and only start for the Cfx.re account that bought them. The panel installs txAdmin with the ESX or QBCore recipe in one click, and the file manager and SFTP handle the rest.
Your GTA: FiveM server comes with the full GGameHost panel. Click through to see what you get.
Five steps, about two minutes. No command line, no port forwarding.
Choose the GTA: FiveM plan that matches your group. Starter suits a small private world; you can upgrade in one click later without losing anything.
There is nothing to install and no server to configure by hand. Payment goes through and your machine provisions itself in under a minute.
Your login is the email you signed up with. The panel shows live CPU and RAM, a real console, and one big Start button.
Pick your version, set the slots and allocate 4–16 GB. Mods and plugins install from the panel — no FTP, no config files by hand.
Copy the address from the panel and send it to your group. Plans here run 32–2048 slots. That is the whole job — the server stays online whether or not you are.
Seven European locations, each with always-on DDoS protection and NVMe storage.
Pick the city closest to most of your GTA: FiveM players and tell us when you order — we deploy your server there.
See all locations →GTA: FiveM is a Heavy-class game. For a smooth experience we recommend 4–16 GB RAM, scaling with player count and mods. CPU clock speed matters most for tick rate — our high-clock AMD Ryzen hardware keeps GTA: FiveM fast even under load, and you can upgrade in one click as your community grows.
Player slots are set by sv_maxClients, and beyond 48 the ceiling depends on your Cfx.re subscription tier. The OneSync documentation describes OneSync as free for up to 48 slots, and the Cfx.re support page states that using more than 48 slots requires an Element Club Argentum subscription or higher.
| Tier | With OneSync | With OneSync Infinity |
|---|---|---|
| No subscription | 48 | 48 |
| Element Club Argentum | 64 | 64 |
| Element Club Aurum | 64 | 128 |
| Element Club Platinum | 128 | 2048 |
The official hosting FAQ asks users to allow up to 6 hours for perks to activate.
The official system requirements page lists a fully updated Windows 8.1, 10, or 11, and states that the system must also meet the minimum requirements of the original game. The documentation states that FiveM requires a fully updated installation of GTAV and will not work with illegitimate copies.
The official hosting FAQ recommends an x86-64 system running Linux or Windows (7/2008 R2+), decent upstream connectivity, and preferably a multi-core processor.
If you are choosing an operating system for the server: Cfx.re describes the Linux version of FXServer as only a courtesy port, citing Linux distribution compatibility and the availability of diagnostic tools for native C++ code, and adds that anyone experiencing issues is more likely to see them fixed on the Windows version.