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How to Set Up a Dedicated ARK Server

ARK··3 min read
ARK: Survival Ascended server hosting

A dedicated ARK server gives your tribe a persistent world with full control over rates, mods and rules — for ARK: Survival Ascended (ASA) and Survival Evolved (ASE). Here is how to set one up and dial in the settings.

How much RAM and how many slots?

  • ASA: demanding — plan for 12–16 GB+ for a small tribe, more with mods.
  • ASE: 8–16 GB depending on mods and players.
  • Both scale with map size and mod count; start sized for your group and upgrade in one click.

Best starting server settings

The settings most groups change first (in GameUserSettings.ini, editable from the panel):

  • Harvest / XP / taming multipliers — bump to 2–3x for a faster, less grindy server.
  • Egg/mating/maturation rates — raise these for practical breeding.
  • Day/night cycle and structure decay to taste.

Mods and clusters

ASA uses CurseForge mods (added by mod ID); ASE uses the Steam Workshop. Running several maps? A cluster lets players transfer characters and dinos between them — fully supported on GGameHost.

Set it up in 4 steps

  1. Pick an ARK plan sized to your tribe.
  2. Deploy — online in under 60 seconds.
  3. Edit your rates and add mod IDs from the panel.
  4. Share your server address and start taming.

Deploy an ARK server →

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Reference

Ports, config and common failures

Before you install: prerequisites

The ASA dedicated server is a 64-bit Windows executable, and the wiki states that ASA does not support Linux natively. Two runtimes have to be present on the machine before the server will run: the Microsoft Visual C++ 2013 Redistributable (x64) and the June 2010 DirectX End-User Runtimes.

Ports an ARK: Survival Ascended server uses

The official ARK community wiki lists a fixed set of ports for an ARK: Survival Ascended dedicated server. These ports have to be open on both the router and the host firewall.

PortProtocolPurpose
7777UDPGame port; players connect here
7778UDPPeer port, always game port + 1
27015UDPQuery port, used for server browser listings
27020TCPRCON, optional remote console

RCONEnabled and RCONPort sit in the [ServerSettings] section of GameUserSettings.ini, and RCONPort defaults to 27020. For several maps on one machine, the wiki assigns each instance its own set of ports: 7777/7778/27015/27020 for the first, 7779/7780/27016/27021 for the second, and so on.

Setting which platforms can connect (-ServerPlatform)

Crossplay on an unofficial server is controlled by a single launch argument, -ServerPlatform=. The documented values are PC for Steam, WINGDK for the Microsoft Store, XSX for Xbox, PS5 for PlayStation 5, and ALL for crossplay between PC and all consoles. The wiki's own examples are -ServerPlatform=PC and -ServerPlatform=PC+XSX+PS5.

The -crossplay flag carried over from ARK: Survival Evolved is marked obsolete; use -ServerPlatform instead.

Linking maps into a cluster

Cross-ARK transfers between your own maps need two more launch arguments: -clusterid=, which takes the same cluster name on every server in the group, and -ClusterDirOverride=, which points them all at one shared storage location.

To limit what is allowed to move between maps, use PreventDownloadSurvivors, PreventDownloadItems, and PreventDownloadDinos, plus the matching PreventUpload settings.

Troubleshooting common problems

  • World or character data lost on restart. The wiki attributes this to the server not having full access to its install folder. Check that the account running the server can read from and write to that folder, and on Windows check User Account Control. The server also autosaves every 15 minutes by default, so a crash before the first save leaves nothing on disk.
  • Server missing from the list after a SteamCMD update. In a resolved Steam Community thread, SteamCMD reported a successful update without actually updating the files: that server stayed on build 39.6 while other unofficial servers ran 41.25–41.28. Check your build number before assuming a network fault.

Ready to play?

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