Rent a high-performance Arma 3 server on fast hardware. Instant 60-second setup, free mods, always-on DDoS protection and 24/7 support — from $17.99/mo.
Every plan includes DDoS protection, NVMe storage, one-click mods and 24/7 support. Upgrade or downgrade anytime — no setup fees.
Prices in USD. * Slots are performance-based, not licence-capped. 7-day money-back guarantee.
Premium hardware, real protection and a control panel built for gamers — not sysadmins.
Your server is online in under 60 seconds — pick a plan, pay, play. No waiting, no manual config.
Always-on, multi-Tbps filtering on every plan and location keeps your world online through any attack.
High-clock AMD Ryzen cores and NVMe SSD storage deliver zero-lag tick rates and fast world loads.
Frankfurt, Amsterdam, Paris, Warsaw, Stockholm, Milan and Madrid — host close to your players for low ping.
Install modpacks and plugins straight from the control panel — no files, no fuss.
Real humans on live chat and tickets, with a 7-day money-back guarantee on every plan.
Arma 3 is the milsim sandbox behind Exile, Antistasi, King of the Hill and DayZ's roots. A dedicated server with Steam Workshop mods and custom missions powers everything from hardcore milsim to massive PvP. Pick a plan and your Arma 3 server deploys in under 60 seconds — no manual install, no command line, no shared lobbies. It ships ready for Steam Workshop mods and mission files, so you can shape the server exactly how your community plays.
We run Arma 3 on high-clock AMD Ryzen CPUs with NVMe SSD storage, wrapped in always-on multi-Tbps DDoS protection — for smooth tick rates, fast world loads and single-digit ping. We recommend around 6–16 GB of RAM, scaling with players and mods. Plans scale up to 64+ slots.
Manage everything from a modern control panel: a live console, one-click mod & plugin installer, visual config editor, scheduled automatic backups — plus real 24/7 human support whenever you need it.
Your Arma 3 server supports Steam Workshop mods and mission files — install straight from the panel or upload your own with full file access. No SSH, no headaches, and you can upgrade RAM in one click if a big modpack needs more.
Your Arma 3 server comes with the full GGameHost panel. Click through to see what you get.
Five steps, about two minutes. No command line, no port forwarding.
Choose the Arma 3 plan that matches your group. Starter suits a small private world; you can upgrade in one click later without losing anything.
There is nothing to install and no server to configure by hand. Payment goes through and your machine provisions itself in under a minute.
Your login is the email you signed up with. The panel shows live CPU and RAM, a real console, and one big Start button.
Pick your version, set the slots and allocate 6–16 GB. Mods and plugins install from the panel — no FTP, no config files by hand.
Copy the address from the panel and send it to your group. Plans here run up to 64+ slots. That is the whole job — the server stays online whether or not you are.
Seven European locations, each with always-on DDoS protection and NVMe storage.
Pick the city closest to most of your Arma 3 players and tell us when you order — we deploy your server there.
See all locations →Arma 3 is a Heavy-class game. For a smooth experience we recommend 6–16 GB RAM, scaling with player count and mods. CPU clock speed matters most for tick rate — our high-clock AMD Ryzen hardware keeps Arma 3 fast even under load, and you can upgrade in one click as your community grows.
Arma 3's published server requirements come as a single minimum/recommended pair rather than a ladder of player tiers:
| Part | Minimum | Recommended |
|---|---|---|
| CPU | 2.4 GHz dual-core | 3 GHz or faster multi-core |
| RAM | 2 GB | 4 GB or more |
| Storage | 32 GB | 32 GB or more |
That covers a clean install. The same guide adds about 1 GB of RAM per 10 extra players — a hosting figure, not an engine specification — and mods push it higher.
Clock speed matters more than core count: the server documentation notes that only one or two threads carry most of the processing, that spawning 50 AI units does not create 50 threads, and that faster CPU core speed is what counts, since AI numbers do not scale easily.
On slots the official FAQ is direct: no technical hard limits, and typical scenarios cater for 2 to 64 players. The engine default is 64; the effective ceiling is the lower of that and the mission's own slot count.
The server is a separate, free Steam application (appID 233780) published for Windows and Linux, so it does not consume a copy of the game: the Steam account used to download it does not need to own Arma 3.
It does need a real Steam account: anonymous SteamCMD login is not accepted for this application. Because keeping personal credentials on a game host is a security risk, the documentation recommends registering a fresh account with no purchases on it for this job.
Linux players can join through Proton, but not on BattlEye-enabled servers until they install the Proton BattlEye Runtime tool from the Tools section of their Steam library.
Mods are folders the server is pointed at, and they fall into two groups: content the connecting clients load as well, and server-side folders that never reach the clients, such as admin tools.
Players arrive through the Arma 3 Launcher. Its JOIN button opens a dialog listing the server's required mods: one option loads the mods it recognises and subscribes the player to any they are missing; the other connects with their current selection untouched.
Two documented catches: a mod with no Steam Workshop identifier may not be matched automatically, and with signature verification on, anyone carrying addons the server's keys do not cover is refused entry.