Rent a high-performance Palworld server on fast hardware. Instant 60-second setup, free mods, always-on DDoS protection and 24/7 support — from $24.99/mo.
Every plan includes DDoS protection, NVMe storage, one-click mods and 24/7 support. Upgrade or downgrade anytime — no setup fees.
Prices in USD. * Slots are performance-based, not licence-capped. 7-day money-back guarantee.
Premium hardware, real protection and a control panel built for gamers — not sysadmins.
Your server is online in under 60 seconds — pick a plan, pay, play. No waiting, no manual config.
Always-on, multi-Tbps filtering on every plan and location keeps your world online through any attack.
High-clock AMD Ryzen cores and NVMe SSD storage deliver zero-lag tick rates and fast world loads.
High-performance hardware with single-digit ping and global locations available on request.
Install modpacks and plugins straight from the control panel — no files, no fuss.
Real humans on live chat and tickets, with a 7-day money-back guarantee on every plan.
Palworld is the open-world creature-collector with guns, bases and Pals that work your factories. A dedicated server (with REST API and full settings.ini control) lets up to 32 friends share one persistent world. Pick a plan and your Palworld server deploys in under 60 seconds — no manual install, no command line, no shared lobbies. It ships ready for PalWorldSettings.ini and the REST API, so you can shape the server exactly how your community plays.
We run Palworld on high-clock AMD Ryzen CPUs with NVMe SSD storage, wrapped in always-on multi-Tbps DDoS protection — for smooth tick rates, fast world loads and single-digit ping. We recommend around 8–16 GB of RAM, scaling with players and mods. Plans scale up to 32 slots.
Manage everything from a modern control panel: a live console, one-click mod & plugin installer, visual config editor, scheduled automatic backups — plus real 24/7 human support whenever you need it.
Your Palworld server supports PalWorldSettings.ini and the REST API — install straight from the panel or upload your own with full file access. No SSH, no headaches, and you can upgrade RAM in one click if a big modpack needs more.
Your Palworld server comes with the full GGameHost panel. Click through to see what you get.
Your Palworld server, online in three simple steps.
Pick the Palworld plan that fits your community and budget. Not sure? Start small — upgrade in one click anytime.
Checkout and your server provisions automatically in under 60 seconds, with console access right away.
Install mods, tweak settings, then share your server address and start playing with friends.
Tuned routing and high-clock hardware keep response times low for every player.
Fast tick rates and snappy response — ideal for competitive and modded play.
Always-on, multi-Tbps filtering included on every server.
Need a specific region for your community? Just ask and we will provision it.
Palworld is a Heavy-class game. For a smooth experience we recommend 8–16 GB RAM, scaling with player count and mods. CPU clock speed matters most for tick rate — our high-clock AMD Ryzen hardware keeps Palworld fast even under load, and you can upgrade in one click as your community grows.
Pocketpair publishes one hardware baseline for the dedicated server, not a per-player table:
| Component | Official guidance |
|---|---|
| CPU | 4 cores or more (recommended) |
| Memory | 16 GB recommended; 8 GB will also boot, but it raises the chance of crashes caused by running out of memory |
| Storage | Faster SSD recommended; low-performance storage may corrupt saved data |
The memory row is ambiguously worded in the original: next to the 16 GB recommendation sits a fragment about 32 GB that is not tied to player count or server size. Reading it as a 32 GB recommendation for large servers is interpretation, not an official figure.
Because the documentation gives no RAM-per-player rule, size a plan from measured memory use on a running world rather than from the baseline alone.
A Palworld server can accept Steam, Xbox, PS5, and Mac clients. All four are permitted by default, and the accepted set can be narrowed if you want to limit the server to fewer platforms.
Being listed in the in-game community server browser is a separate choice from crossplay, and it is turned on at launch: a server can accept console players while staying unlisted. The setup guide gives the exact setting and argument names.