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How to Set Up a Satisfactory Server

Satisfactory··2 min read

Satisfactory is the first-person factory-builder of conveyors, trains and ever-growing production lines on an alien planet. A dedicated server keeps your factory running and saved even when you're offline. This step-by-step guide shows you how to set up a Satisfactory server in minutes — no manual install, no command line.

What you need

  • A Satisfactory plan with around 8–12 GB of RAM — Satisfactory is a Heavy-class game.
  • Support for dedicated server with save management (SML mods), included on every GGameHost Satisfactory plan.
  • Your friends or community to play with (up to 4+ co-op).

Step 1 — Choose your plan

Pick a plan sized for your Satisfactory community. We recommend about 8–12 GB of RAM; start smaller and upgrade in one click as you add players or mods. Satisfactory plans start at $24.99/mo.

Step 2 — Deploy your server

Check out and your Satisfactory server provisions automatically in under 60 seconds, with console access right away — no manual install, no command line.

Step 3 — Connect & invite players

Once your Satisfactory server is online, share its address (IP and port) with your friends so they can join. Start, stop and restart it anytime from the control panel.

Step 4 — Install mods & configure

Your Satisfactory server supports Save management, Mods (SML), Config, FTP/SFTP. Install dedicated server with save management (SML mods) straight from the one-click installer, or upload your own from the control panel — then tweak settings in the visual config editor.

Step 5 — Keep it running smoothly

Enable scheduled automatic backups, set restart timers, and monitor CPU, RAM and player counts from the dashboard. Always-on DDoS protection and 24/7 support keep your Satisfactory server stable.

Server softwarededicated server with save management (SML mods)
Recommended RAM8–12 GB
Player slotsup to 4+ co-op
Performance classHeavy

Ready to start? Deploy your Satisfactory server in under 60 seconds — 7-day money-back guarantee.

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