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Hardcore Survival

Rust
Server Hosting

Rent a high-performance Rust server on fast hardware. Instant 60-second setup, free mods, always-on DDoS protection and 24/7 support — from $24.99/mo.

  • 60-second setup
  • DDoS protected
  • 24/7 human support
  • 7-day money-back
  • AMD Ryzen + NVMe
Plans & Pricing

Choose your Rust plan

Every plan includes DDoS protection, NVMe storage, one-click mods and 24/7 support. Upgrade or downgrade anytime — no setup fees.

Starter
Rust
$24.99/mo
Billed monthly
Order Starter →
✓8 GB RAM
✓3 vCPU cores
✓NVMe SSD storage
✓Always-on DDoS protection
✓One-click mod / plugin installer
Plus
Rust
Most popular
$36.99/mo
Billed monthly
Order Plus →
✓12 GB RAM
✓4 vCPU cores
✓NVMe SSD storage
✓Always-on DDoS protection
✓One-click mod / plugin installer
Pro
Rust
$54.99/mo
Billed monthly
Order Pro →
✓18 GB RAM
✓4 vCPU cores
✓NVMe SSD storage
✓Always-on DDoS protection
✓One-click mod / plugin installer

Prices in USD. * Slots are performance-based, not licence-capped. 7-day money-back guarantee.

Why GGameHost

Everything your Rust server needs

Premium hardware, real protection and a control panel built for gamers — not sysadmins.

Instant Setup

Your server is online in under 60 seconds — pick a plan, pay, play. No waiting, no manual config.

DDoS Protection

Always-on, multi-Tbps filtering on every plan and location keeps your world online through any attack.

NVMe + Ryzen

High-clock AMD Ryzen cores and NVMe SSD storage deliver zero-lag tick rates and fast world loads.

7 EU Locations

Frankfurt, Amsterdam, Paris, Warsaw, Stockholm, Milan and Madrid — host close to your players for low ping.

One-Click Mods

Install modpacks and plugins straight from the control panel — no files, no fuss.

24/7 Support

Real humans on live chat and tickets, with a 7-day money-back guarantee on every plan.

Rent a Rust server and run your own wipe schedule

Running a Rust server mostly means managing wipes. Facepunch ships its monthly update on the first Thursday of the month, and when the protocol version changes the server stops loading the old .sav and generates a fresh map, so forced wipe day comes whether you planned it or not. Between those dates the cadence is yours. Tag the server weekly, biweekly or monthly in server.tags, then set the wipetimer convars (default Thursday, 19:00 London time) so the countdown in the Missile Silo and the end-of-wipe events land on your real wipe. Blueprints carry over a map wipe unless you delete the player.blueprints file yourself.

The rest is setup you choose once per wipe: a procedural map from server.seed and a server.worldsize between 1000 and 6000, or a custom .map pulled from a direct-download link with server.levelurl; vanilla, softcore, hardcore or primitive through server.gamemode, which you set before the wipe because switching mid-wipe resets every player's inventory; and which browser tab you land in: vanilla convars such as team size and decay.scale keep you in Community, while gather-rate, kit or custom-UI plugins put you in Modded.

For sizing, Plus's 12 GB matches the free-RAM baseline Facepunch documents below, and Pro's 18 GB leaves headroom for a 6k map or a long plugin list. Starter's 8 GB sits under that baseline, so keep it to a smaller worldsize and a small group. A scheduled task can restart and back up the server on wipe day, and server.cfg and users.cfg open in the file manager or over SFTP.

One-click mods

Oxide and Carbon plugins for your Rust server

Rust plugins run on one of two loaders, and the panel installs either in one click. With Oxide, plugins from umod.org go in oxide/plugins and you manage them by typing oxide in the server console. Carbon runs existing Oxide plugins without patches, keeps the same folder layout with migration tools, and reloads Harmony-based plugins with carbon.reload instead of a full restart. Loader builds follow Rust releases, so update the loader together with the server files on update day.

Oxide / uModCarbonPluginsRCONFTP/SFTP
$ mod install performance-pack
✓ Installed · restarting…
[ok] Rust server online · 14 ms_
Control Panel

Built for Rust players, not sysadmins

Your Rust server comes with the full GGameHost panel. Click through to see what you get.

GGameHost
Your server● ONLINE
Console
Files
Databases
Backups
Schedules
Startup
Settings
Uptime0h 14m
CPU load2.24% / 200%
Memory866 MiB / 4 GiB
Disk231 MiB / 10 GiB
[19:37:59] [INFO] Starting server · 4 GB allocated
[19:38:00] [INFO] Loading configuration
[19:38:00] [INFO] Save data loaded
[19:38:00] [INFO] Listening on port 2####
[19:38:00] [INFO] Server online (16.5s)
[19:41:12] [INFO] Player connected
[19:41:38] [INFO] Frame time · 11 ms
say Welcome to GGameHost
/home/containerUpload
config17 minutes ago
mods27 minutes ago
saves2 minutes ago
logs17 minutes ago
server.cfg1.4 KiB · 17 minutes ago
admins.txt0.4 KiB · 17 minutes ago
start.sh1.1 KiB · 31 minutes ago
Edit any file in the browser — no FTP client needed
Backups 3 of 3 storedCreate backup
nightly-2026-07-28231.4 MiBCompleted
nightly-2026-07-27228.9 MiBCompleted
pre-update204.1 MiBCompleted
Restore any snapshot in two clicks
Schedules 3 activeNew schedule
Nightly restartEvery day · 04:00Active
Auto backupEvery day · 05:00Active
Weekly save backupSundays · 03:30Active
Restarts, backups and commands on a timer
Startup variablesSave
Server version
latest
Slots
24
Memory
4 GB
Auto-update
on
Change version or RAM flags without touching a config file
Getting Started

How to set up a Rust server

Five steps, about two minutes. No command line, no port forwarding.

  1. Pick your plan

    Choose the Rust plan that matches your group. Starter suits a small private world; you can upgrade in one click later without losing anything.

  2. Check out — we deploy it

    There is nothing to install and no server to configure by hand. Payment goes through and your machine provisions itself in under a minute.

  3. Open the game panel

    Your login is the email you signed up with. The panel shows live CPU and RAM, a real console, and one big Start button.

  4. Set it up for Rust

    Pick your version, set the slots and allocate 8–16 GB+. Mods and plugins install from the panel — no FTP, no config files by hand.

  5. Invite your players

    Copy the address from the panel and send it to your group. Plans here run 50–300+ slots. That is the whole job — the server stays online whether or not you are.

Network

Low ping for your Rust players

Seven European locations, each with always-on DDoS protection and NVMe storage.

Map of Europe with GGameHost server locations in Frankfurt, Amsterdam, Paris, Warsaw, Stockholm, Milan and Madrid
FrankfurtDE
AmsterdamNL
ParisFR
WarsawPL
StockholmSE
MilanIT
MadridES
  • FrankfurtGermany
  • AmsterdamNetherlands
  • ParisFrance
  • WarsawPoland
  • StockholmSweden
  • MilanItaly
  • MadridSpain

Pick the city closest to most of your Rust players and tell us when you order — we deploy your server there.

See all locations →

Recommended specs for Rust

Rust is a Heavy-class game. For a smooth experience we recommend 8–16 GB+ RAM, scaling with player count and mods. CPU clock speed matters most for tick rate — our high-clock AMD Ryzen hardware keeps Rust fast even under load, and you can upgrade in one click as your community grows.

Server softwareOxide/uMod and Carbon plugins
Player slots50–300+ slots
Recommended RAM8–16 GB+
Performance classHeavy
Before you pick a plan

What Rust needs from a server

How much RAM and CPU a Rust server needs

Facepunch documents a baseline of 12 GB of free RAM for a Rust dedicated server, with a 6k map requiring more, plus 15 GB of free disk space. SSD or NVMe storage is described as highly preferred. LinuxGSM, a separate server-management project, lists its own floor of 9 GB minimum RAM, increasing with map size, a dual-core 3.4 GHz CPU, and 10 Mbps upload bandwidth.

There is no official player-count table to size a plan against. The wiki's guidance is qualitative: server.maxplayers sets the maximum number of players connecting at one time, and the more players you allow, the faster the CPU needs to be. Slot count and map size push on different resources — player count is tied to CPU speed, larger maps to memory and disk.

Mod support: Oxide/uMod and Carbon

Rust plugins do not run on the vanilla build; they need a loader installed on top of the server files. Facepunch points server owners to umod.org for plugin support, and uMod ships separate Oxide builds for Windows servers and Linux servers.

Carbon is the alternative. Its documentation describes it as a modding framework that handles background processing and execution of custom plugins, runs them within Harmony without patches for performance reasons, and is designed so that most Oxide-dedicated plugins work in Carbon's environment.

Ports your plan has to allow

A Rust server uses four ports, and they are not all the same protocol: game traffic and the server browser query run over UDP, while RCON and the Rust+ companion service run over TCP. All four have to be permitted, not just the game port.

Rust+ carries one extra requirement worth checking before you commit: the companion service will not work on a port below 10000, since Facepunch's Rust+ backend cannot reach it there. With no custom ports set, that port works out to 28082.

FAQ

Rust hosting questions

How much does a Rust server cost?
Rust server hosting starts at $24.99/month on Starter. Plus and Pro add more RAM, vCPU and player slots — and paying ahead cuts the price: 20% off for 3 months, 22% for 6, 25% for 12.
When does Rust force a wipe?
Facepunch releases its monthly update on the first Thursday of each month. The update raises the protocol version, and the server then creates a new save instead of loading the old one, which is the forced map wipe. Facepunch generally forces only a map wipe; for a blueprint wipe you delete the blueprints file at the same time. The wiki warns against renaming an old save to dodge it.
Will plugins move my Rust server to the Modded tab?
Depends on the plugin. Facepunch's community-server guidelines allow admin tools such as Vanish or Admin Radar, queue-skip and chat plugins, custom maps, and any vanilla convar change. Anything that changes gather rates, smelting, item or player spawns, sells kits, or draws custom UI (InfoPanel, Skinbox, Loading Messages) means the server belongs in the Modded section.
Can I run a custom map on my Rust server?
Yes. Remove server.worldsize and server.seed from the startup line and set server.levelurl to the .map file. The link has to be a direct download on a public site that stays online, because joining players download the map from that URL, not from your server. Custom maps can stay in the Community tab.
What is a Premium Rust server?
An opt-in filter Facepunch added in March 2025 as an extra barrier against disposable cheat accounts. Set server.premium 1 and only players whose Rust Steam inventory is worth $15 or more can see and join the server; everyone else will not find it in the browser. Facepunch says the threshold may change over time.
Can PlayStation or Xbox players join my Rust server?
Not this one. Your server runs Facepunch's dedicated server for the Steam PC game (SteamCMD app 258550). Rust Console Edition on PlayStation 5 and Xbox Series X|S is developed and supported by Double Eleven rather than Facepunch, and its community servers come through the providers listed on Double Eleven's own site.
Do you offer cheap Rust server hosting?
Yes — GGameHost is affordable Rust server hosting: plans start at $24.99/month with no setup fees, and prepaying takes 20% to 25% off (3, 6 or 12 months), so a 12-month term brings the Starter plan down to $18.74/month. You still get AMD Ryzen + NVMe hardware, DDoS protection and 24/7 support — cheap Rust hosting without the lag or hidden limits.
What is Rust and why rent a dedicated server?
Rust throws players into a brutal open world where shelter, weapons and alliances are earned and then defended through raids and wipe cycles. Your own Rust server means you control the wipe schedule, gather rates, map and the entire Oxide/Carbon plugin loadout.
Can I run a modded Rust server?
Yes — GGameHost is built for modded Rust server hosting. Your Rust server supports Oxide/uMod and Carbon plugins: install from the one-click manager or upload your own from the control panel, and add RAM in a click if a heavy modpack needs more.
How many players can my Rust server hold?
Our Rust plans handle 50–300+ slots. Slots are performance-based, not licence-capped, so start small and upgrade instantly as your community grows.
How much RAM does a Rust server need?
Plan for 8–16 GB+ for Rust, scaling with player count and mods. CPU clock speed matters most for smooth tick rate — our high-clock AMD Ryzen hardware keeps Rust fast, and you can upgrade RAM in one click.
Can I customise my Rust world, maps and configs?
Absolutely — edit configs visually or via full file access, change maps and seeds, and schedule restarts. Automatic backups let you restore your Rust world anytime.
How do my friends join my Rust server?
Share your server IP and port — friends connect in seconds, and your Rust server stays online 24/7 even when you log off.
How do I make myself admin on my Rust server?
Set yourself as admin/op right from the control panel or live console — no config editing needed. You also get a file manager and scheduled tasks.
How do I set up a Rust server?
There is no manual install — pick a plan, check out, and your Rust server deploys automatically in under 60 seconds. Then manage everything from the control panel.
Where are your servers located?
In Europe — Frankfurt, Amsterdam, Paris, Warsaw, Stockholm, Milan and Madrid. Tell us your preferred location when you order.
Is DDoS protection included?
Yes — always-on, multi-Tbps DDoS filtering is included free on every plan and location.
Are automatic backups included?
Yes — schedule automatic backups and restore your Rust world in a couple of clicks from the panel.
Do you offer a money-back guarantee?
Every Rust plan is covered by a 7-day no-questions-asked money-back guarantee.

Ready to launch your Rust server?

Spin it up in seconds and play with friends today. No setup fees, cancel anytime.

Deploy Rust →