Rent a high-performance ARK: Survival Ascended server on fast hardware. Instant 60-second setup, free mods, always-on DDoS protection and 24/7 support — from $24.99/mo.
ONLINEEvery plan includes DDoS protection, NVMe storage, one-click mods and 24/7 support. Upgrade or downgrade anytime — no setup fees.
Prices in USD. * Slots are performance-based, not licence-capped. 7-day money-back guarantee.
Premium hardware, real protection and a control panel built for gamers — not sysadmins.
Your server is online in under 60 seconds — pick a plan, pay, play. No waiting, no manual config.
Always-on, multi-Tbps filtering on every plan and location keeps your world online through any attack.
High-clock AMD Ryzen cores and NVMe SSD storage deliver zero-lag tick rates and fast world loads.
Frankfurt, Amsterdam, Paris, Warsaw, Stockholm, Milan and Madrid — host close to your players for low ping.
Install modpacks and plugins straight from the control panel — no files, no fuss.
Real humans on live chat and tickets, with a 7-day money-back guarantee on every plan.
Most of the work on your own ASA server happens in two INI files and one launch line. Rates and rules sit in GameUserSettings.ini under [ServerSettings]: XPMultiplier, TamingSpeedMultiplier, HarvestAmountMultiplier, ServerPVE. Deeper changes like PerLevelStatsMultiplier or ConfigOverrideItemCraftingCosts go in Game.ini. A few settings only work on the command line. The player cap is -WinLiveMaxPlayers, which defaults to 70, the platforms allowed to join are set with -ServerPlatform, and mods are a comma-separated list of CurseForge project IDs in -mods=.
The next decision is which map to run. Studio Wildcard has brought The Island, Scorched Earth, The Center, Aberration, Extinction, Ragnarok and Valguero to Unreal Engine 5, and Astraeos and Lost Colony are sold as paid DLC maps. To run several maps as a cluster, you need one server per map, so a two-map cluster means two plans.
The price of an ARK Ascended server mostly comes down to RAM, and RAM depends on the map. Starter costs $24.99/mo for 8 GB, but the idle figures in the table below are at or above that for most maps. For The Island, Scorched Earth, Aberration or Extinction with a small tribe, Plus (12 GB, $36.99/mo) is the realistic place to start. The Center and mod-heavy worlds belong on Pro (16 GB, $48.99/mo). Every plan comes with the config editor for those INI files, scheduled backups to take before a big patch, and always-on DDoS protection.
ASA no longer uses the Steam Workshop. Mods are published on CurseForge, and its cloud cooking builds each one for PC, Xbox and PS5, so console players can join a modded server too. The server only needs the project IDs in -mods=. It downloads those mods and updates them every time it starts. When players join, the game lists the required mods in a popup and installs them. Our one-click installer handles the CurseForge IDs and INI configs for you.
Your ARK: Survival Ascended server comes with the full GGameHost panel. Click through to see what you get.
Five steps, about two minutes. No command line, no port forwarding.
Choose the ARK: Survival Ascended plan that matches your group. Starter suits a small private world; you can upgrade in one click later without losing anything.
There is nothing to install and no server to configure by hand. Payment goes through and your machine provisions itself in under a minute.
Your login is the email you signed up with. The panel shows live CPU and RAM, a real console, and one big Start button.
Pick your version, set the slots and allocate 12–24 GB. Mods and plugins install from the panel — no FTP, no config files by hand.
Copy the address from the panel and send it to your group. Plans here run 10–70 slots. That is the whole job — the server stays online whether or not you are.
Seven European locations, each with always-on DDoS protection and NVMe storage.
Pick the city closest to most of your ARK: Survival Ascended players and tell us when you order — we deploy your server there.
See all locations →ARK: Survival Ascended is a Heavy-class game. For a smooth experience we recommend 12–24 GB RAM, scaling with player count and mods. CPU clock speed matters most for tick rate — our high-clock AMD Ryzen hardware keeps ARK: Survival Ascended fast even under load, and you can upgrade in one click as your community grows.
Memory use depends on which map you run. These are the figures the official ARK community wiki records for an empty ASA server:
| Map | Idle memory |
|---|---|
| Extinction | 7–8.5 GiB |
| Scorched Earth | 7.5–9 GiB |
| The Island | 8–10 GiB |
| Aberration | 8–10 GiB |
| The Center | 10.5–12 GiB |
Those are starting points, not ceilings. Memory use rises with every connected player and keeps climbing as the world ages and accumulates structures and tamed creatures, so leave headroom above the idle figure for the map you plan to run. A clean ASA server installation also takes around 11 GiB of disk space. In a cluster, each map runs as a separate server instance, so size memory per map rather than per cluster.
An unofficial ASA server can accept a single platform or several at once: Steam PC, the Microsoft Store version, Xbox, and PlayStation 5. Which platforms are allowed is a per-server setting, so a mixed PC-and-console group can share one server, and a PC-only server is equally possible. The exact launch argument and its values are in our ASA server setup guide.
If you run more than one map, Cross-ARK transfers let survivors, items and tamed creatures move between your own maps once those servers share a cluster ID and one common storage location. Each of those three transfer types can be blocked separately, in either direction, if you would rather keep maps isolated.